Rainbow Six Siege New Season Hot Breaches New Imagination Into it’s Already Pleasing Formula

Grim Skies is the calm before the storm of changes it is bringing.

Rainbow Six Siege Operation Grim Sky

If you are not already playing one of the most adrenaline-fueled tense games of the last five years well now is a perfect time for you to experience what 35 million players already adore.

The new season went live this week, Tuesday introducing a rework of a launch map, two new characters, and a lineage of bug fixes/changes that the community has long been asking for.

Hereford Base, one of the maps originally shipped with the game did not age well like wine. The game features new mechanics that only made Siege more dynamic. Many older maps and play spaces did not follow suit. The map overtime, since Siege launched in 2015, has degraded into a broken state. Many sites and areas of the map left defenders helpless against the onslaught of the attacking, team since the map featured so many entry points. Spawn locations for the attacking team left the players vulnerable to a cheeky kill at the beginning of the round. The defending team was left high & dry, it seemed as though it was the old Hereford lacked cover and places for the defenders to hide or cause even more problems.

Hereford got a Facelift

Fast forward a couple years later. This shunned map got an extreme makeover Siege edition. Some essence of old Hereford remain, but overall it is a better play-space. Featuring three staircases with multiple floors completely redone. Giving the defending team wiggle room for strategy and movement. Giving the map’s flow a vast improvement. It appears every operator the player can choose on either side is taken into consideration In Ubisoft Montreal’s approach to redesigning this map.

The new operator for the defending team is a first in a lot of ways for Siege. Clash a Scottish woman from the Scotland Yard whom may not have the raw killing power but makes up for it by being an immovable object with attitude. When her shield is deployed. It fully extends to cover her front 180 degrees that can shock enemy players attempting to get past her. Enemy players shocked by her shield cannot sprint, leaving them vulnerable to Clash’s teammates. Proper communication and teamwork are where Clash can shine to be a harbinger of doom for the attacking team. It will be interesting to see how Clash changes the game at high levels of play.

Jake Laurell
If played properly with good teamwork, Clash can be a force to be reckoned with if left to her own devices.

Maverick

the mysterious is a deadly chameleon from Delta force that carries a blowtorch for a gadget. His blowtorch is uncharacteristically quiet with limited visual feedback (currently) for the defenders to play around and/or counter; however, allows maverick to free draw any destructible wall or surface that is possible to breach. This allows the player to create any hole he/she desires either big or small with the drawback being he is vulnerable to gunfire during the process.

Jake Laurell
Maverick’s ability to free draw any hole from small to large can devastating when partnered together with other operators like Glaz or Blackbeard.
Jake Laurell
Even though his gadget is very silent. He can breach every breakable surface in the game and still vulnerable to gunfire.

Along with the new ops and map come various changes, updates and bug fixes that made the game more consistent. One of the new updates has changes to every gun’s recoil pattern that fix the misalignment bug. Where Ubi Montreal self-proclaimed. Is the reason players gave feedback of their bullets not going where their cross-hair was placed.

If you are not already playing Rainbow Six Siege, now is as good as ever to jump and experience a shooter that stands on its own merit, among the Battle Royal juggernauts that are currently dominating the market.